Ghoul Grabbers
Ghoul Grabbers is a game made for GDKO 2024 (Round Two!!)
Play as Megg, a ghost hunter that uses sound based devices and audio cues to locate, track down, and capture ghosts.
Press P/Return to pause the game. CONTROLLER IS SUPPORTED, BUT IS PROBABLY MORE BUGGY THAN KEYBOARD + MOUSE. WASD/L Stick to move, Mouse/R stick to turn.
IF YOU EXPERIENCE ANY ISSUES, TRY PLAYING ON A DIFFERENT BROWSER!!
YOU MUST PLAY ALL PREVIOUS LEVELS BEFORE UNLOCKING THE NEXT!!
VOLUME IS ADJUSTABLE IN SETTINGS
CREDITS
Rocks__G Font - Goma Shin (Gomarice)
Title Music - iamoneabe, "Fish N' Chips"
Lab Music - Chasersgaming, "ChipScape"
Level Music - Zane Little Music, "Haunting Chiptune Loop [Void Estate]"
Gamepads (controllers) Extension - Bouh, lhphr, Zachju Kamashi
Shake Object Extension - VictrisGames
Elipse Movement Extension - 4ian, VictrisGames, D8H
LICENSES
HOW DOES MY PROJECT FIT THE THEME “AUDIO CUES ARE ESSENTIAL TO THE GAMEPLAY”?
In Ghoul Grabbers, you aren't able to normally see the ghosts. You must locate all ghouls via a Beeper (a device that beeps faster whenever it's closer to a ghost), or the sound cues of a TV being mysteriously turned on, or a telephone ringing out of the blue.
Status | Released |
Platforms | HTML5, Windows |
Author | MagicalMCBoss |
Genre | Strategy |
Made with | GDevelop |
Tags | 2D, Audio, Controller, Game Jam, gdevelop, gdko, Ghosts, luigis-mansion, phasmophobia, Top-Down |
Comments
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Good game. I had fun