Upgrader/Rhythm demo for GDKO26 - Final

Battle opponents in an ultimate guitar tournament (of ultimate destiny)

(Volume adjustable in settings)

HOW TO PLAY

You know that game with the controller that looks like a guitar? This is like that game. Hit each note with the corresponding key, or click/tap the corresponding lane when the note hovers above the fret. Upgrade your stats and rematch previous foes to defeat tougher and tougher enemies, until you reach the finals! Then, you'll face against a boss to become the champion!

CONTROLS

Just Mouse/Touchscreen

SPECIAL THANKS

This project would not be possible without the Rhythm Game Utilities Plugin, which allows me to use .chart files. I tried my hardest a while back to figure it out myself, but ultimately couldn't. Thankfully the plugin could accomplish what I couldn't (and much much more). The example project also showed me how to set up such a scene and sync everything. I did unfortunately have to rewrite a few of the functions since they converted everything to integers when I needed floats.

CREDITS

Rhythm Game Utilities Plugin - neogeek

Rhythm Game Utilities Godot Example Project- neogeek

Pixelated Elegance Font - GGBotNet

SOUNDS

OoOoOoOoOoOoOo- Nocturnal_Vanguard

Well Done- Nocturnal_Vanguard

High traffic road sounds - IgnasD

Steam release sounds - bart

Electricity Sound Effects - BMacZero

AWW - adhimahadi

12 Coin Sound Effects - Star Ninjas

MUSIC ( Background )

Zane Little Music, Hallow Quest

Zane Little Music, Old Tricks

Zane Little Music, Insect Factory

MUSIC ( Gameplay )

MintoDog, Heat Adventure

MintoDog, Bravery Beats

MintoDog, Bravery Run

MintoDog, Bravery Vampire

MintoDog , Heat Battle

MintoDog, Heavy Boss Battle 1

LICENSES

Rhythm Game Utilities Plugin

Pixelated Elegance Font

Zane Little Music - A Bag of Chips

Zane Little Music - Another Bag of Chips

MintoDog - All Songs Used

All Sound Effects Used

Comments

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(+1)

Very fun! Though I do wish expert posed more of a challenge. I'm only OK at rhythm games, and expert was a bit of a snooze fest for the majority of the time, until the last 3 opponents, and even then it was only interesting for a small part of the song.

I'm also not sure whether the incremental style made it more fun or not, as it only really served to force me to play the first few songs multiple times. It probably does help newer players not get stuck though.

Overall, very neat idea, and was still fun, but could do with some more challenge.

Thank you for the feedback! Since I made this for a jam I tried to keep the skill level relatively low, but I would definitely love to add more challenge in any future updates/games!